Tuesday, September 25, 2012

control instanced object of particles/nparticles, Maya

- select multiple objects
- go to nDynamics menu > nParticles > instancer
- in the option menu, select particle
- per particle attr > add general
- add userScalarPP attr
- write expression for the attr.
ex)
- go to Instancer and change object ID to userScalarPP

Remove banding in gradient, AE

Remove banding in gradient.
- increase "ramp scatter" of ramp effect.
- add 4 color gradient effect (5~10%, color mode)
- add grain effect (just a little bit)
- work and export in 16/32bit color and compress it to 8bit

Wednesday, September 12, 2012

loop, oscillate, reverse, hold nCache - Maya

- open Trax Editor.

- select object with nCache attached.

- select ncache clip in Trax editor.

- and

Extend lower corner of the clip to "loop" (repeat)

Extend top corner of the clip to "hold" at the last frame.

Check "oscillation" in the attr editor, and extend lower corner of the clip in the Trax editor.

Check "reverse" in the attr editor to play backwards.

*if you want to attach one cache file twice you can attached cache file again.