- select multiple objects
- go to nDynamics menu > nParticles > instancer
- in the option menu, select particle
- per particle attr > add general
- add userScalarPP attr
- write expression for the attr.
ex)
- go to Instancer and change object ID to userScalarPP
Tuesday, September 25, 2012
Remove banding in gradient, AE
Remove banding in gradient.
- increase "ramp scatter" of ramp effect.
- add 4 color gradient effect (5~10%, color mode)
- add grain effect (just a little bit)
- work and export in 16/32bit color and compress it to 8bit
Wednesday, September 12, 2012
loop, oscillate, reverse, hold nCache - Maya
- open Trax Editor.
- select object with nCache attached.
- select ncache clip in Trax editor.
- and
Extend lower corner of the clip to "loop" (repeat)
Extend top corner of the clip to "hold" at the last frame.
Check "oscillation" in the attr editor, and extend lower corner of the clip in the Trax editor.
Check "reverse" in the attr editor to play backwards.
*if you want to attach one cache file twice you can attached cache file again.
- select object with nCache attached.
- select ncache clip in Trax editor.
- and
Extend lower corner of the clip to "loop" (repeat)
Extend top corner of the clip to "hold" at the last frame.
Check "oscillation" in the attr editor, and extend lower corner of the clip in the Trax editor.
Check "reverse" in the attr editor to play backwards.
*if you want to attach one cache file twice you can attached cache file again.
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