Monday, June 25, 2012

Maya and Nuke Camera Projection Process

1. Take a picture of a building.     - 45 degree     - has flat surface - has some ground plane Maya 2. import into as a imageplane of a camera 3. set camera sensor size to match the camera used to take the image - default is 35mm (full frame) - wikipedia " sensor size" and get coversion rate. 4. creat a cube 5. match one corner of a building and a corner of a cube on the same side. 6. set center of the cube to that corner. 7. match one axis 8. create a locater at the same corner and make it cube's parent 9. match another axis. 10. scale polygon to match 11. duplicate cube and

No comments: