Primatte
- Apply Primatte node to foreground to get alpha.
- apply HueCorrect to original.
- input it into Copy node.
- input alpha from Primatte to Copy node.
- Pre-multiply it.
IBKeyer
- apply IBKColour to foreground.
- input it into IBKGizmo as color.
- input original into IBKGizmo as fg.
- adjust parameter to get good edge.
- merge it with bg plate.
- add Grain node to the bg plate.
- Shuffle node to priginal to get only one node.
- Grade node to make bg black and hair white.(if hair is darker than bg, do the opposite.)
- Merge node with bg plate in plus mode.(use multiply mode)
- add another IBKGizmo with the same IBKColour
- Keymix with 1st IBKGizmo inputA
- Roto hair out of inputB as mask
Thursday, July 5, 2012
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