Me-kipedia

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      • multiple objs in one clone obj, C4D
      • restriction tag, C4D
      • type of Effectors, C4D
      • How to arrange effectors, C4D
      • Effector can affect ... , C4D
      • Step effecter, C4D
      • fracture and connect object, C4D
      • formula effecter, C4D
      • display info at each point, C4D
      • cloth, C4D
      • set Selection, C4D
      • GI Portal to create light comming through transpar...
      • create Fresnel reflection, C4D
      • torso rig, Maya
      • How to add a new joint between joints.
      • Rigging legs, Maya
      • Object ID for seperate particular obj - C4D
      • Light Linking - C4D
      • Primal Visibility - C4D
      • Studio Lighting - C4D
      • Caustics C4D
      • blue/green screen key Nuke
      • different face expressions for blend shape Maya
      • face replacement, Nuke
      • create reflection map in Nuke.
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Friday, July 20, 2012

GI Portal to create light comming through transparent part of an object. C4D

apply transparent material to polygon selection.
turn on material > Illumination tab > GI Portal.
change sampling mode from Normal to Oversampling.
change Strength as you like.

Posted by Me-kipedia at 4:03 PM

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