Me-kipedia

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  • ▼  2012 (44)
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    • ▼  July (25)
      • multiple objs in one clone obj, C4D
      • restriction tag, C4D
      • type of Effectors, C4D
      • How to arrange effectors, C4D
      • Effector can affect ... , C4D
      • Step effecter, C4D
      • fracture and connect object, C4D
      • formula effecter, C4D
      • display info at each point, C4D
      • cloth, C4D
      • set Selection, C4D
      • GI Portal to create light comming through transpar...
      • create Fresnel reflection, C4D
      • torso rig, Maya
      • How to add a new joint between joints.
      • Rigging legs, Maya
      • Object ID for seperate particular obj - C4D
      • Light Linking - C4D
      • Primal Visibility - C4D
      • Studio Lighting - C4D
      • Caustics C4D
      • blue/green screen key Nuke
      • different face expressions for blend shape Maya
      • face replacement, Nuke
      • create reflection map in Nuke.
    • ►  June (9)
    • ►  March (2)

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Monday, July 9, 2012

Studio Lighting - C4D

- Create 2 area lights and put one on the left of an obj and the other one on the right side. (key and fill lights)
- Create another are alight above the obj facing from a little near side. Not from the behind(rim light).
- Create back drop and canopy by extruding square line without one edge with rounded edge.
- Create sky obj
- Add GI to render setting
Posted by Me-kipedia at 2:07 PM

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